Setting Up

Guide to Setting Up Your Create-A-Wrestler (CAW)

1. Uploading Your CAW

  • Your created superstar must be uploaded to #VCW, #VCWrestling or #VCWeow
  • The default overall rating must be 90.
  • Champions receive a temporary overall boost to 92 while holding a championship.

2. Attribute Limits

  • Lowest attribute: 55
  • Highest attribute: 90
  • Signature / Finishers: 
    • Non-Champions: 60
    • Champions: 65

3. Finisher & Signature Moves Registration

  • All finishers and signature moves must be registered to be league compliant.
  • Once a move is claimed, it cannot be used in a regular move set.
  • If you wish to use a previously claimed move, you must obtain permission from the current holder.
  • Veterans have the right to retain finishers, even if already claimed.
  • Move drafts occur with each new DLC release.
  • Current Move Registry: Move Registry Document

4. Banned Moves

  • NA

5. Match Rules

  • Follow-Up Attacks: You may perform up to five follow-up maneuvers when your opponent is grounded.
  • Finisher Requirements: You may only perform a finisher when one of the following conditions is met:
    • Red Body / Orange Head
    • Red Head / Orange Body
  • Signature Moves:
    • Can be executed at any time.
    • Cannot end the match unless finisher requirements are met.
  • Stunned Opponents:
    • You cannot perform a finisher on a stunned opponent unless the stun was caused by your signature move.
    • While an opponent is stunned, unlimited moves are allowed, but no additional moves once the stun ends.
  • Grounded Opponents:
    • If your opponent is on the ground and not stunned, you must perform a wake-up taunt before attempting a finisher.
  • Ending a Match: A match may end with:
    • A signature move (if conditions are met)
    • Finisher is hit
    • Carry finisher
    • Roll-up pin
    • Ability move after three kick-outs from finishers.
  • Ring Courtesy:
    • If your opponent rolls out or voluntarily leaves the ring, allow them to re-enter without rushing or attacking immediately.
  • Hovering Rule:
    • After completing your follow-up moves, do not hover over your opponent. Let them stand and take their first step before attacking.

6. Tag Team Match Rules

  • Avoid excessive interference or attacking the opponent on the other side of the ring.
  • Each team is allowed one break-up attempt per player.
  • After tagging your partner, avoid staying in the ring too long performing double-team moves.

7. Multi-Man Match Rules

  • Minimize breaking up opponent moves unnecessarily.
  • Apply the same hovering rule: Allow downed opponents to stand up before attacking.
  • You may steal a pinfall if the correct match-ending conditions have been met.

8. Multi-Man Ladder & Cage Matches

  • At least one finisher must be executed before attempting to climb out, escape through the door, or ascend the ladder.

9. Weekly Shows & Premium Live Events (PLE/PPV)

  • Match cards are posted every Sunday.
  • Content submissions are due the following Sunday.
  • It is your responsibility to ensure your matches are completed before the deadline to be featured in the weekly show.

By following these guidelines, you ensure fair competition and compliance within the league. Good luck in the ring!